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    [Minecraft] Changes to Kits
    09-17-2013, 10:59 AM, (This post was last modified: 09-28-2013, 06:06 AM by StrikeForceZero.)
    Post: #1
    [Minecraft] Changes to Kits
    As per the discussion here, I am creating this thread for the purposes of collaborating on what we think the cool-down times and quantities for each kit should be.

    Currently I have not used every kit, I do not know what the current quantities are. So if someone can check those numbers for me and then send them to me via pms, I will edit them into this post. My suggested numbers will most likely change after seeing what the numbers are currently set at.

    Also in spawn, there are two vegetation kits listed. Are these the same kit? It is among the many that I have yet to try.

    Current --> Suggested
    • logs 2h 12 oak, all else 32ea --> 3h 32ea
    • vegetation 2h 32ea leaves, all else 8ea --> 1h 16ea
    • end 2h 16 obsidian, 32 endstone -->2h 8ea
    • special 5d 16 sponge, all else 8ea --> same
    • dirt 2h 16 grass, 8 mycelium, 64 dirt --> 2h 192 dirt 32 grass 32 mycelium
    • sandglass 2h 32ea --> 2h 64 sand 32 glass
    • wool 2h 32 white&black, 16 gray&lightgray, all else 8ea --> 2h 16ea
    • clay 2h 16ea --> 2h 16ea
    • heads 2h 1ea --> 4h 2ea
    • diamondtools 6h 1ea --> 6h 1ea
    • irontools 2h 1ea --> 2h 1ea
    • pigrider 2h 1ea --> 2h 1ea
    • brewer 2h 1 blaze rod, 4 ghast tear, all else 8ea --> 8h 16 netherwart all else 2ea
    • horserider 2h 1ea --> 4h 1ea
    • torches 2h 14ea --> 1h 96ea
    • food 2h 4ea --> 2h 4ea
    • combat 2h 41 arrow, all else 1ea --> 2h 1ea 16 arrows
    • goldarmor 2h 1ea --> 3h 1ea
    • ironarmor 2h 1ea --> 3h 1ea
    • claybrick 2h 16 clay, 32 hard clay, 64 brick--> 2h 16ea
    • library 2h 8ea --> same
    • cobble 2h 16 mossy, 64 cobble --> 1h 96 cobble 32 mossy
    • quartz 2h 8 quartz ore, all else 16ea --> 3h 16ea
    • winter 2h 16ea --> same
    • nether 2h 32 netherrack, all else 16ea --> same
    • stonebrick 2h 64 stonebrick, 4 chiseled, all else 16ea --> 2h 8 chiseled, all else 64ea
    • sandstone 2h 64 sandstone, all else 32ea --> same
    • melokin 2h 8 pumpkin, 16 melon --> same

    UPDATED 9/19
    Quote this message in a reply
    09-17-2013, 06:10 PM,
    Post: #2
    RE: Changes to Kits
    I can post the amounts when i get the chance
    Quote this message in a reply
    09-17-2013, 07:51 PM,
    Post: #3
    RE: Changes to Kits
    Quote:dirt 2h --> 2h 192 dirt 32 grass 32 mycelium
    wool 2h --> 2h 16ea
    clay 2h --> 2h 16ea
    heads 2h --> 4h 2ea
    diamondtools 6h --> 6h 1ea
    irontools 2h --> 2h 1ea
    pigrider 2h --> 2h 1ea
    vegetation 2h --> 1h 16ea
    end 2h -->2h 8ea
    horserider 2h --> 4h 1ea
    torches 2h --> 1h 96ea
    food 2h --> 2h 4ea
    combat 2h --> 2h 1ea 16 arrows
    goldarmor 2h --> 3h 1ea
    ironarmor 2h --> 3h 1ea
    claybrick 2h --> 2h 16ea
    cobble 2h --> 1h 96 cobble 32 mossy
    quartz 2h --> 3h 16ea
    winter 2h --> 2h 16ea
    nether 2h --> 2h 16ea
    melokin 2h --> 1h 2 pumpkin 8 melon


    I agree on all of these without further comment.

    Quote:logs 2h --> 3h 32ea


    This is definitely one of the better kits right now, but I'm not sure it's worthy of increasing the cooldown. I am on the fence with this.


    Quote:special 5d --> 3d 8ea


    What does this even spawn? I've never used it. The "special" kit cooldown is so long that it's basically a reward for inactivity.

    What if the quantities were dropped, but also the cooldown, enough to make it practical? One of each, every 9 hours?


    Quote:brewer 2h --> 8h 16 netherwart 2ea


    Agreed, this kit is currently a little too awesome.


    Quote:library 2h --> 2h 4ea


    Bookshelves are purely aesthetic. Books are functional but relatively easy to make. I would propose these quantities be made 8 instead of 4.

    Quote:sandglass 2h --> 2h 32 sand 16 glass
    sandstone 2h --> 2h 16ea
    stonebrick 2h --> 2h 16ea

    The base materials for these are all really easy to harvest, so I think the quantities should be much higher. I would propose doubling the size of the sandglass amounts, and quadrupling sandstone (not chiseled), and stone bricks quantities versus what you've proposed, for a full stack of each.
    Quote this message in a reply
    09-17-2013, 08:05 PM,
    Post: #4
    RE: Changes to Kits
    The Special kit spawns a few blocks that are otherwise unobtainable, such as the sandstone and doublestep smoothstone block with smooth textures on all 6 sides. I'm going to lay down the law real quick and say that it stays at 5 days.
    DIGITAL.LIONS AND TIGERS AND BEARS OH MY
    http://steamcommunity.com/id/digitallion
    Send me an add!
    Quote this message in a reply
    09-18-2013, 02:41 AM, (This post was last modified: 09-19-2013, 05:35 PM by StrikeForceZero.)
    Post: #5
    RE: Changes to Kits
    Here's a dump of the kit file, sorry I'm a little busy to format it all nicely

    Spoiler: Kit File Dump
    Quote:vegetation:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: LEAVES
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: LEAVES
        damage: 1
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: LEAVES
        damage: 2
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: LEAVES
        damage: 3
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: WATER_LILY
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: VINE
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: SUGAR_CANE
        amount: 8
      - null
      - null
    dirt:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: GRASS
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: MYCEL
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: DIRT
        amount: 64
      - null
      - null
      - null
      - null
      - null
      - null
    nether:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: NETHERRACK
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: SOUL_SAND
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: GLOWSTONE
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: NETHER_BRICK
        amount: 16
      - null
      - null
      - null
      - null
      - null
    stonebrick:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SMOOTH_BRICK
        amount: 64
      - ==: org.bukkit.inventory.ItemStack
        type: SMOOTH_BRICK
        damage: 1
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: SMOOTH_BRICK
        damage: 2
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: SMOOTH_BRICK
        damage: 3
        amount: 4
      - null
      - null
      - null
      - null
      - null
    winter:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SNOW_BLOCK
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: ICE
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: SNOW
        amount: 16
      - null
      - null
      - null
      - null
      - null
      - null
    sandstone:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SANDSTONE
        amount: 64
      - ==: org.bukkit.inventory.ItemStack
        type: SANDSTONE
        damage: 1
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: SANDSTONE
        damage: 2
        amount: 32
      - null
      - null
      - null
      - null
      - null
      - null
    logs:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: LOG
        amount: 12
      - ==: org.bukkit.inventory.ItemStack
        type: LOG
        damage: 1
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: LOG
        damage: 2
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: LOG
        damage: 3
        amount: 32
      - null
      - null
      - null
      - null
      - null
    quartz:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: QUARTZ_BLOCK
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: QUARTZ_BLOCK
        damage: 1
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: QUARTZ_BLOCK
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: QUARTZ_ORE
        amount: 8
      - null
      - null
      - null
      - null
      - null
    cobble:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: MOSSY_COBBLESTONE
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: COBBLESTONE
        amount: 64
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    end:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: OBSIDIAN
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: ENDER_STONE
        amount: 32
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    library:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: BOOKSHELF
        amount: 8
      - null
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    special:
      overwrite: false
      delay: 432000
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SPONGE
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: DOUBLE_STEP
        damage: 9
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: DOUBLE_STEP
        damage: 8
        amount: 8
      - null
      - null
      - null
      - null
      - null
      - null
    claybrick:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: CLAY
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: HARD_CLAY
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: BRICK
        amount: 64
      - null
      - null
      - null
      - null
      - null
      - null
    melokin:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: PUMPKIN
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: MELON_BLOCK
        amount: 16
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    heads:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SKULL_ITEM
      - ==: org.bukkit.inventory.ItemStack
        type: SKULL_ITEM
        damage: 1
      - ==: org.bukkit.inventory.ItemStack
        type: SKULL_ITEM
        damage: 2
      - ==: org.bukkit.inventory.ItemStack
        type: SKULL_ITEM
        damage: 4
      - null
      - null
      - null
      - null
      - null
    irontools:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_SPADE
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_PICKAXE
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_AXE
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_HOE
      - null
      - null
      - null
      - null
      - null
    diamondtools:
      overwrite: false
      delay: 21600
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_SPADE
      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_PICKAXE
      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_AXE
      - ==: org.bukkit.inventory.ItemStack
        type: DIAMOND_HOE
      - null
      - null
      - null
      - null
      - null
    combat:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: BOW
        meta:
          ==: ItemMeta
          meta-type: UNSPECIFIC
          enchants:
            ARROW_DAMAGE: 1
      - ==: org.bukkit.inventory.ItemStack
        type: ARROW
        amount: 41
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_SWORD
      - null
      - null
      - null
      - null
      - null
      - null
    ironarmor:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_HELMET
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_CHESTPLATE
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_LEGGINGS
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_BOOTS
      - null
      - null
      - null
      - null
      - null
    goldarmor:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: GOLD_HELMET
      - ==: org.bukkit.inventory.ItemStack
        type: GOLD_CHESTPLATE
      - ==: org.bukkit.inventory.ItemStack
        type: GOLD_LEGGINGS
      - ==: org.bukkit.inventory.ItemStack
        type: GOLD_BOOTS
      - null
      - null
      - null
      - null
      - null
    food:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: COOKED_BEEF
        amount: 4
      - ==: org.bukkit.inventory.ItemStack
        type: COOKED_CHICKEN
        amount: 4
      - ==: org.bukkit.inventory.ItemStack
        type: GRILLED_PORK
        amount: 4
      - ==: org.bukkit.inventory.ItemStack
        type: BREAD
        amount: 4
      - ==: org.bukkit.inventory.ItemStack
        type: COOKED_FISH
        amount: 4
      - null
      - null
      - null
      - null
    torches:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: TORCH
        amount: 14
      - null
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    horserider:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: MONSTER_EGG
        damage: 100
      - ==: org.bukkit.inventory.ItemStack
        type: LEASH
      - ==: org.bukkit.inventory.ItemStack
        type: IRON_BARDING
      - null
      - null
      - null
      - null
      - null
      - null
    pigrider:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: MONSTER_EGG
        damage: 90
      - ==: org.bukkit.inventory.ItemStack
        type: SADDLE
      - ==: org.bukkit.inventory.ItemStack
        type: CARROT_STICK
      - null
      - null
      - null
      - null
      - null
      - null
    brewer:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: BLAZE_POWDER
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: GHAST_TEAR
        amount: 4
      - ==: org.bukkit.inventory.ItemStack
        type: NETHER_STALK
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: BLAZE_ROD
      - null
      - null
      - null
      - null
      - null
    wool:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 8
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 7
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 15
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 11
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 9
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 3
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 10
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 14
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 2
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 6
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 1
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 4
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 5
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 13
        amount: 8
      - ==: org.bukkit.inventory.ItemStack
        type: WOOL
        damage: 12
        amount: 8
      - null
      - null
    clay:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 8
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 7
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 12
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 15
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 3
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 10
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 2
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 11
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 6
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 14
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 1
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 4
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 5
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 13
        amount: 16
      - ==: org.bukkit.inventory.ItemStack
        type: STAINED_CLAY
        damage: 9
        amount: 16
      - null
      - null
    start:
      overwrite: false
      delay: 999999999
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: LEATHER_HELMET
      - ==: org.bukkit.inventory.ItemStack
        type: LEATHER_CHESTPLATE
      - ==: org.bukkit.inventory.ItemStack
        type: LEATHER_LEGGINGS
      - ==: org.bukkit.inventory.ItemStack
        type: LEATHER_BOOTS
      - ==: org.bukkit.inventory.ItemStack
        type: STONE_SWORD
      - ==: org.bukkit.inventory.ItemStack
        type: STONE_PICKAXE
      - ==: org.bukkit.inventory.ItemStack
        type: STONE_SPADE
      - ==: org.bukkit.inventory.ItemStack
        type: STONE_AXE
      - ==: org.bukkit.inventory.ItemStack
        type: TORCH
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: COOKED_BEEF
        amount: 16
      - null
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    sandglass:
      overwrite: false
      delay: 7200
      kit:
      - ==: org.bukkit.inventory.ItemStack
        type: SAND
        amount: 32
      - ==: org.bukkit.inventory.ItemStack
        type: GLASS
        amount: 32
      - null
      - null
      - null
      - null
      - null
      - null
      - null
    Quote this message in a reply
    09-19-2013, 05:02 PM,
    Post: #6
    RE: Changes to Kits
    Updated list with the quantities from the kit file. If you want to make this thread easier to read, Strike, you can edit out the kit file.

    Also I made adjustments to the proposed time/quantities.
    really wish we had for BBcode
    Quote this message in a reply
    09-19-2013, 05:49 PM,
    Post: #7
    RE: Changes to Kits
    spoiler and tablegenerator added (bottom left of a new post page "table generator")
    Quote this message in a reply
    09-19-2013, 06:14 PM, (This post was last modified: 09-24-2013, 04:12 PM by tuffeddie.)
    Post: #8
    RE: Changes to Kits
    thank you Strike ^^

    KitCurrent TimeNew TimeCurrent QuantityNew Quantity
    logs2h3h12 oak, all else 32ea32ea
    vegetation2h1h32ea leaves, all else 8ea16ea
    end2h2h16 obsidian, 32 endstone8ea
    special5d5d16 sponge, all else 8easame
    dirt2h2h16 grass, 8 mycl, 64 grass192 dirt 32 grass 32 mycelium
    sandglass2h2h32ea64 sand 32 glass
    wool2h2h32 white&black, 16 gray&lightgray, all else 8ea16ea
    clay2h2h16easame
    heads2h4h1ea2ea
    diamondtools6h6h1easame
    irontools2h2h1easame
    pigrider2h2h1easame
    brewer2h8h1 blaze rod, 4 ghast tear, all else 8ea16 netherwart all else 2ea
    horserider2h4h1easame
    torches2h1h14ea96ea
    food2h2h4easame
    combat2h2h41 arrow, all else 1ea16 arrow, all else 1ea
    goldarmor2h3h1easame
    ironarmor2h3h1easame
    clatbrick2h2h16 clay, 32 hard clay, 64 brick16ea
    library2h2h8easame
    cobble2h1h16 mossy, 64 cobble96 cobble 32 mossy
    quartz2h3h8 quartz ore, all else 16ea16ea
    winter2h2h16easame
    nether2h2h32 netherrack, all else 16easame
    stonebrick2h2h64 stonebrick, 4 chiseled, all else8 chiseled, all else 64ea
    sandstone2h2h64 sandstone, all else 32easame
    melokin2h2h8 pumpkin, 16 melonsame
    Quote this message in a reply
    09-24-2013, 04:07 PM,
    Post: #9
    RE: Changes to Kits
    So this thread has been dead for a few days=I.
    Are people happy with these proposed changes?
    Quote this message in a reply
    09-24-2013, 09:44 PM,
    Post: #10
    RE: Changes to Kits
    Looks good, not that it really applies to me anyways :P
    Quote this message in a reply




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